We’re back!

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Thank you for bearing with us while we went dark in protest of SOPA/PIPA. Because of these protests, a whopping 18 U.S. senators who were either for this legislation or took no prior formal stance announced today that they would not support the bill. Of course, while we’re not sure who we helped convince to take action, if we convinced anyone at all, we’d like to think we did our part and we are proud to have participated in this historic undertaking.

Anyway, we’ll let you get back to your re-reading of the entire consecutive John archive now.

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Ultimate Space Warrior!

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Hey, I’m releasing the alpha version of my game Ultimate Space Warrior today! Keep in mind that you’ll probably run into some bugs and unfinished features here and there. I really hope you enjoy it. Feel free to record videos of what’s there so far and send feedback on the boards! Play it here!

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The new Wednesday Workout Workshop

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So, as you might have heard in the new Wrrundown, the WWWWWW is back! We’re going to be doing things a little bit differently this time around, however.

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Minecon is over!

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So, Minecon 2011 has ended. It was a LOT of fun and we met a lot of great people.

The Here Comes Launchman kiosk was a rousing success. I didn’t once see the station empty, which is very satisfying. We held a contest in which players’ best times were saved to the leaderboards when beating the demo, and the top three times would receive a free copy of the game. However, the demo turned out to be a lot harder than originally anticipated, and only five people completed the demo (two of them actually completed it twice though, for a total of 7 times on the leaderboard). So, we decided to just give all five people the game code instead.

More details after the break.

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Bucket.

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On Friday I pushed Bucket, ACME’s second release, to the site. But first off, what is ACME anyway? ACME, or the Awesome Creative Media Engine, is the content management software we use at The Layabouts. It’s what lets us have everything from music to comics in one organized and central place.

You might have heard us talk about ACME in the past, but we’ve never discussed it in great detail. The reason for this is that we didn’t have a proper admin panel before, so it was difficult for ACME users to manage their site. Starting with Bucket, that is no longer the case.

The other big thing introduced in Bucket is proper ZIP generation support. When adding content to the site we push a button to generate the ZIP beforehand and make the result available for download. Previously ZIPs were generated every time someone wanted to download one. This put unnecessary load on the server and made downloads slower for everyone.

Hopefully, with these new changes, some of you out there will find a good use for ACME. We’ve got plenty more to add in the future, and we’ll be sure to keep you all posted during the development process. But for now thanks for reading, and enjoy.

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Here Comes Launchman Minecon updates!

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First off, the Indie Developer Theater presentation of Here Comes Launchman at Minecon 2011 will be at 5:45 PM on Friday 2:45 PM on Saturday! Come check out the presentation for some cool insight into the development and a live demo of the game. Of course, you can also play it yourself at our kiosk on the show floor. ;)

Secondly, we’ll be recording the presentation for those who miss it. There’s word about IGN live-streaming stuff, but we have no idea if that includes the Indie Dev Theater or not. Either way, you’ll be able to watch it right here on The Layabouts.

Lastly, Layabout contributor Ted Hubish will also be coming to Minecon. If you’re going to be there, say hi if you see us!

UPDATE: The Indie Developer Theater schedule got shifted around. Updated with new time!

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What’s in a Nate?

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So hey, I know that many of you are still bummed about Nate’s departure some months ago. For those of your curious as to what he’s been up to, the good news is that he’s been keeping himself quite busy!

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Podcast woes

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Some of you may have noticed that about 90% of the podcasts have been having problems playing. It’s a file size issue (they are big files) but we’re not entirely sure why it just recently decided to become a problem.

We’re looking into it, and hopefully we’ll have it fixed for you guys soon enough.

EDIT: The issue has been taken care of. Enjoy your faster, smoother file loading everyone!

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Here Comes Launchman: Meet Sanford (and other stuff)!

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The original “The Amazing Launchman” didn’t have a plot. (Well, it technically did, but only in the readme!) This one has a bit more of a plot! Just a bit. Head past the break to learn more about it, and meet your partner, Sanford!

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New game server!

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We here at the Layabouts are big fans of Minecraft. So, it’d only make sense that we enjoy other cool games about breaking blocks with pickaxes and placing them in other places and fighting skeletons and zombies. With that in mind, I’m very pleased to announce that joining our dedicated TF2 and Minecraft servers is the new official Layabouts Fortresscraft Server!

…ha! I’m just kidding. It’s actually a Terraria server! Come join us at 5 PM eastern time (Friday September 30) for a Terraria game night! Server details will be posted on the Playing About Steam group.

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